- 注册
- 2003-03-01
- 消息
- 11,985
- 荣誉分数
- 97
- 声望点数
- 228
• Dire Maul
This great city, now in ruins, once comprised the greatest nightelf city in all of kalimdor. Known as Eldre'thalas, it was the crown jewel of highborn society and arcane research and study. Yet, as kalimdor was Shattered by the great sundering, the city was broken and the scorceress highborn were cursed to wander the wreckage forever. The City Lay abandoned for centuries until the mighty ogre, King Gordok, took posession of the ruins. now the ogres hold the city in an iron grip, covetous of the arcane secrets still held by the stirring hoghborn ghosts. it is also rumored that a band of satyrs has slipped into the shadowed ruins - also bent on plumbing the cities secrets for their own dark machinations
Other info: Dire maul is a 47-56 instance in feralas, it also mentions that it will be "winged" like the scarlet monestary
这个不错,47-56,而且是sm翼式结构,适合时间不多的人去做。
• Blackwing Lair
At the fiery pinnacle of blackrock spire lies the menacing Blackwing lair. Originally built as part of the Dark iron Fortress, the lair has recently been transformed into the abode of the sinister black dragon, Nefarian. Guarded by the fanatical dragonspawn and various agents of the black flight, blackwing lair is one of the most hazardous locations in azeroth. Nefarian is ruthless in protecting his dark sanctum and the vile expirements he lords over. Only those brave enough to enter his lair will discover the terrifying secrets of the black dragonflight, and uncover their true plan to re-conquer the mortal world!
Other Info: Blackwing Lair is an upper tier raid instance designed for 40 max level players. its located inside blackrock spire
这是ubrs再往上一级的instance, 和molten core/onyxia's lair一样。instance大老板是onyxia的哥哥。
• Zul'Gurub
Zul'gurub is the capital of the fallen Gurubashi empire that once dominated the lands of Stranglethorn, and its various islands off of the south seas. Zul'Gurub is still guarded by the canibalistic Jungle trolls and thier holy order of Hakkari priests. some believe that the Nefarious Priests seek to bring thier ancient blood-god, Hakkar the soulflayer, back to life. Puportedly, the secrets to hakkars rebirth are kept safe within the crumbling troll city. However, none who have ventured into the savage land have ever returned to confirm these dark rumors.
Other info: Zul'gurub is a 55-60 instance in northern stranglethorn, tuned for 5 player groups.
去过,看门的lvl55 elite杀得我屁滚尿流的出来了....
• Ahn'Qiraj
Little is known of the ancient kingdom of Ahn'quiraj, save for sacttered legends concerning its creators-the enigmatic sorcerers known as the Qiraji. Night Elf tales abound of the Qiraji's strange hold over the insect like sillithid - and thier symbiotic link with the terrifying race. It's Become clear that the Qiraji are stirring once again behind the sand blasted walls of thier kingdom. the Sillithid have begun to amass in the southern regions of kalimdor. None know what vast evil might spew forth if the gates of Ahn'Qiraj were ever breached.
Other Info: The Gates of Ahn'Qiraj can only be opened by a mighty player driven quest. Once the gates are open, the spoils of Ahn'qiraj will be available for anyone on the server that can rise to the challenge. This will be a full blown raid zone, tuned for 40 max level player. it will have various types of encounters with some taking place in the open sands, and others deep within the hive tunnels
在silithus这种鸟不生蛋的地方...没去过.....
• Karazhan
Nestled in the forbidding peaks of the Deadwind pass, the lonely tower of Karazhan stands as a haunting reminder of glories past. Once the home and sanctum of the guardian Medivh, Karazhan and its surrounding hamlet have fallen to complete ruin. Now the dead tower is home to the restless dead - and worse. Rumors abound that Medivh's private laboratories and libraries hold the key to mysterious portals to the Twisting Nether. Those who have returned from the dark tower told of demonic horrors that roamed the upper floors. Though none now know who truely controlls the tower, it is clear that some evil force has taken up residence in Medivh's stead.
Other info: Karazhan is designed for a 5-man group of only the highest level players. it has a unique design made up of multiple sections, each of which will play as a separate dungeon, with at least 3 separate instance entrances.
Medivh的实验室,听上去听有意思的...去过,不过没往里走,不知道里面啥样。
期待中...
现在已经知道的还有2个instanc正在开发中:uldum和caverns of time. 不过估计一时半会儿是没戏了.....
This great city, now in ruins, once comprised the greatest nightelf city in all of kalimdor. Known as Eldre'thalas, it was the crown jewel of highborn society and arcane research and study. Yet, as kalimdor was Shattered by the great sundering, the city was broken and the scorceress highborn were cursed to wander the wreckage forever. The City Lay abandoned for centuries until the mighty ogre, King Gordok, took posession of the ruins. now the ogres hold the city in an iron grip, covetous of the arcane secrets still held by the stirring hoghborn ghosts. it is also rumored that a band of satyrs has slipped into the shadowed ruins - also bent on plumbing the cities secrets for their own dark machinations
Other info: Dire maul is a 47-56 instance in feralas, it also mentions that it will be "winged" like the scarlet monestary
这个不错,47-56,而且是sm翼式结构,适合时间不多的人去做。
• Blackwing Lair
At the fiery pinnacle of blackrock spire lies the menacing Blackwing lair. Originally built as part of the Dark iron Fortress, the lair has recently been transformed into the abode of the sinister black dragon, Nefarian. Guarded by the fanatical dragonspawn and various agents of the black flight, blackwing lair is one of the most hazardous locations in azeroth. Nefarian is ruthless in protecting his dark sanctum and the vile expirements he lords over. Only those brave enough to enter his lair will discover the terrifying secrets of the black dragonflight, and uncover their true plan to re-conquer the mortal world!
Other Info: Blackwing Lair is an upper tier raid instance designed for 40 max level players. its located inside blackrock spire
这是ubrs再往上一级的instance, 和molten core/onyxia's lair一样。instance大老板是onyxia的哥哥。
• Zul'Gurub
Zul'gurub is the capital of the fallen Gurubashi empire that once dominated the lands of Stranglethorn, and its various islands off of the south seas. Zul'Gurub is still guarded by the canibalistic Jungle trolls and thier holy order of Hakkari priests. some believe that the Nefarious Priests seek to bring thier ancient blood-god, Hakkar the soulflayer, back to life. Puportedly, the secrets to hakkars rebirth are kept safe within the crumbling troll city. However, none who have ventured into the savage land have ever returned to confirm these dark rumors.
Other info: Zul'gurub is a 55-60 instance in northern stranglethorn, tuned for 5 player groups.
去过,看门的lvl55 elite杀得我屁滚尿流的出来了....
• Ahn'Qiraj
Little is known of the ancient kingdom of Ahn'quiraj, save for sacttered legends concerning its creators-the enigmatic sorcerers known as the Qiraji. Night Elf tales abound of the Qiraji's strange hold over the insect like sillithid - and thier symbiotic link with the terrifying race. It's Become clear that the Qiraji are stirring once again behind the sand blasted walls of thier kingdom. the Sillithid have begun to amass in the southern regions of kalimdor. None know what vast evil might spew forth if the gates of Ahn'Qiraj were ever breached.
Other Info: The Gates of Ahn'Qiraj can only be opened by a mighty player driven quest. Once the gates are open, the spoils of Ahn'qiraj will be available for anyone on the server that can rise to the challenge. This will be a full blown raid zone, tuned for 40 max level player. it will have various types of encounters with some taking place in the open sands, and others deep within the hive tunnels
在silithus这种鸟不生蛋的地方...没去过.....
• Karazhan
Nestled in the forbidding peaks of the Deadwind pass, the lonely tower of Karazhan stands as a haunting reminder of glories past. Once the home and sanctum of the guardian Medivh, Karazhan and its surrounding hamlet have fallen to complete ruin. Now the dead tower is home to the restless dead - and worse. Rumors abound that Medivh's private laboratories and libraries hold the key to mysterious portals to the Twisting Nether. Those who have returned from the dark tower told of demonic horrors that roamed the upper floors. Though none now know who truely controlls the tower, it is clear that some evil force has taken up residence in Medivh's stead.
Other info: Karazhan is designed for a 5-man group of only the highest level players. it has a unique design made up of multiple sections, each of which will play as a separate dungeon, with at least 3 separate instance entrances.
Medivh的实验室,听上去听有意思的...去过,不过没往里走,不知道里面啥样。
期待中...
现在已经知道的还有2个instanc正在开发中:uldum和caverns of time. 不过估计一时半会儿是没戏了.....