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http://www.worldofwarcraft.com/info/underdev/
New Features
Please note: The New Features list is a sneak peek. It does not contain every addition, change, or bug fix going in the next patch.
New Dungeon: Dire Maul (56-60 level Dungeon in Feralas)
More information coming soon!
UI Improvements:
4 new action bars totaling 48 action slots
Chat bubbles
Quest tracker
Group loot - rolling on a "bind on pick-up" item now brings up a confirmation dialog
Action Bars + Bubbles
Quest tracker
Class Improvements:
Mage - New Spell: Mage Armor allows mana regeneration to function while casting and increases resistance to all magic schools
Druid - Cat form damage per second increased
Warrior - Rage will now generate when attacks are parried, dodged and blocked
Priest - Power Word: Shield can now be cast on all raid members
Meeting Stones: Meeting Stones are located outside of each dungeon to help players find a group to adventure into the dungeon. The meeting stone will try to find you a viable group by finding a tank, a healer, and so on. As time goes on and you are unable to find a group, the meeting stone will become less picky about who it chooses to group you with.
New Features
Please note: The New Features list is a sneak peek. It does not contain every addition, change, or bug fix going in the next patch.
New Dungeon: Dire Maul (56-60 level Dungeon in Feralas)
More information coming soon!
UI Improvements:
4 new action bars totaling 48 action slots
Chat bubbles
Quest tracker
Group loot - rolling on a "bind on pick-up" item now brings up a confirmation dialog
Action Bars + Bubbles
Quest tracker
Class Improvements:
Mage - New Spell: Mage Armor allows mana regeneration to function while casting and increases resistance to all magic schools
Druid - Cat form damage per second increased
Warrior - Rage will now generate when attacks are parried, dodged and blocked
Priest - Power Word: Shield can now be cast on all raid members
Meeting Stones: Meeting Stones are located outside of each dungeon to help players find a group to adventure into the dungeon. The meeting stone will try to find you a viable group by finding a tank, a healer, and so on. As time goes on and you are unable to find a group, the meeting stone will become less picky about who it chooses to group you with.