我进天堂2,显示不出人物画面接着就跳出一些字,不知道是为什么,请高手教我!谢谢。OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2397 MHz with 479MB RAM
Video: S3 Graphics ProSavageDDR (1100)
Bad name index -4208/9716
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad179 3947447)) <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation LineageMonsters.Fox_anim) <- LoadObject <- (MeshAnimation LineageMonsters.Fox_anim 3947447==3947447/160098849 3706730 241166) <- ULinkerLoad:reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageMonster.keltir NULL) <- UObject::StaticLoadClass <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop
CPU: GenuineIntel Unknown processor @ 2397 MHz with 479MB RAM
Video: S3 Graphics ProSavageDDR (1100)
Bad name index -4208/9716
History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad179 3947447)) <- TArray<< <- UMeshAnimation::Serialize <- (MeshAnimation LineageMonsters.Fox_anim) <- LoadObject <- (MeshAnimation LineageMonsters.Fox_anim 3947447==3947447/160098849 3706730 241166) <- ULinkerLoad:reload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageMonster.keltir NULL) <- UObject::StaticLoadClass <- UNetworkHandler::Tick <- Function Name=NpcInfoPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop