- 注册
- 2002-05-23
- 消息
- 8,208
- 荣誉分数
- 132
- 声望点数
- 193
Patch Notes:
# Due to significant talent changes, Mages will have all talent points refunded and can be respent. Training costs for all talent spell replacements have been significantly reduced.
# Arcane Explosion is now instant cast and will no longer remove the Presence of Mind effect when used.
# Evocation - Is now available to all mages (via trainer), starting at level 20.
# Conjure Food now has a new rank (Rank 7) available in Stratholme.
# Frost Ward now has a new rank (Rank 5) available as item loot in dungeons.
# Mana Shield - Damage taken will now be absorbed by other absorb spells (e.g. Ice Barrier, PW: Shield) before being absorbed by Mana Shield.
# Dampen Magic - Damage and healing reduction increased on ranks 3 through 5.
# Amplify Magic - Damage and healing bonus increased on ranks 2 through 4.
Arcane Talents
Tier 1
Arcane Subtlety
Reduces your target's resistance to all your spells by 4/7/10, and all of your spell criticals cause 17/34/50% less threat.
Note: Functionality has been significantly altered.
Arcane Focus
Reduces the chance that the opponent can resist your Arcane spells by 2/4/6/8/10%.
Improved Arcane Missiles
Gives you a 20/40/60/80/100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Tier 2 (No changes)
Wand Specialization
Increases your damage with Wands by 5/10/15/20/25%.
Arcane Concentration
Gives you a 2/4/6/8/10% chance of entering a Clearcasting state after any damage.
Tier 3
Magic Attunement
Increases the effect of your Amplify Magic and Dampen Magic spells by 25/50%.
Note: This talent previously only affected Dampen Magic.
Improved Arcane Explosion
Increases the critical strike chance of your Arcane Explosion spell by an additional 1/2/3/4/5%.
Note: AE is now an instant cast spell, so this talent has been altered to add +crit instead of casting time reduction.
Arcane Resilience
Increases your armor by an amount equal to 50% of your Intellect.
Note: Evocation, previously in this location and now a trainer spell, has been traded for one that also gives mages an armor boost.
Tier 4
Improved Mana Shield
Decreases the mana lost per point of damage taken when Mana Shield is active by 10/20%.
Improved Counterspell
Gives Counterspell a 50/100% chance to silence the target for 4 seconds.
Arcane Meditation
Allows 5/10/15% of your Mana regeneration to continue while casting.
Note: Previously five increments of 3%, freeing up two talent points to spend elsewhere.
Tier 5 (No changes)
Presence of Mind
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Arcane Mind
Increases your maximum Mana by 2/4/6/8/10%.
Tier 6
Arcane Instability
Increases your spell damage and critical strike chance by 1/2/3%.
Tier 7
Arcane Power
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 seconds.
Note: Damage and mana cost have been reduced by 5%.
# Due to significant talent changes, Mages will have all talent points refunded and can be respent. Training costs for all talent spell replacements have been significantly reduced.
# Arcane Explosion is now instant cast and will no longer remove the Presence of Mind effect when used.
# Evocation - Is now available to all mages (via trainer), starting at level 20.
# Conjure Food now has a new rank (Rank 7) available in Stratholme.
# Frost Ward now has a new rank (Rank 5) available as item loot in dungeons.
# Mana Shield - Damage taken will now be absorbed by other absorb spells (e.g. Ice Barrier, PW: Shield) before being absorbed by Mana Shield.
# Dampen Magic - Damage and healing reduction increased on ranks 3 through 5.
# Amplify Magic - Damage and healing bonus increased on ranks 2 through 4.
Arcane Talents
Tier 1
Arcane Subtlety
Reduces your target's resistance to all your spells by 4/7/10, and all of your spell criticals cause 17/34/50% less threat.
Note: Functionality has been significantly altered.
Arcane Focus
Reduces the chance that the opponent can resist your Arcane spells by 2/4/6/8/10%.
Improved Arcane Missiles
Gives you a 20/40/60/80/100% chance to avoid interruption caused by damage while channeling Arcane Missiles.
Tier 2 (No changes)
Wand Specialization
Increases your damage with Wands by 5/10/15/20/25%.
Arcane Concentration
Gives you a 2/4/6/8/10% chance of entering a Clearcasting state after any damage.
Tier 3
Magic Attunement
Increases the effect of your Amplify Magic and Dampen Magic spells by 25/50%.
Note: This talent previously only affected Dampen Magic.
Improved Arcane Explosion
Increases the critical strike chance of your Arcane Explosion spell by an additional 1/2/3/4/5%.
Note: AE is now an instant cast spell, so this talent has been altered to add +crit instead of casting time reduction.
Arcane Resilience
Increases your armor by an amount equal to 50% of your Intellect.
Note: Evocation, previously in this location and now a trainer spell, has been traded for one that also gives mages an armor boost.
Tier 4
Improved Mana Shield
Decreases the mana lost per point of damage taken when Mana Shield is active by 10/20%.
Improved Counterspell
Gives Counterspell a 50/100% chance to silence the target for 4 seconds.
Arcane Meditation
Allows 5/10/15% of your Mana regeneration to continue while casting.
Note: Previously five increments of 3%, freeing up two talent points to spend elsewhere.
Tier 5 (No changes)
Presence of Mind
When activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Arcane Mind
Increases your maximum Mana by 2/4/6/8/10%.
Tier 6
Arcane Instability
Increases your spell damage and critical strike chance by 1/2/3%.
Tier 7
Arcane Power
When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 seconds.
Note: Damage and mana cost have been reduced by 5%.