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Introduction
The Romulo and Julianne encounter is one of the three opera events you have a chance of facing in a given week. This is the hardest of the three.
This is a three phase fight, and can take some time to learn. By following this guide you will gain a better understanding, and the upper hand in this fight.
Romulo
Raid Construction:
The ideal group construction for this fight is:
5 DPS
2 Mages (you can also replace 1 mage with a warlock)
1 Rogue
1 Shaman
Another high DPS (preferably rogue, or mage)
3 Healers
At least 1 druid or paladin, then bring in whatever class you want
2 Tanks
Preferably 1 DPS warrior, and another Tank (Druid or Warrior)
Wipe Prevention
The curtain is considered a wall, and cannot be passed unless you are inside of it and going out. Anyone caught behind the curtain is out of line of sight, and must run back. The trash before the opera is on a 30-minute respawn timer, and I suggest waiting to use Soul Stones or Divine Interventions until you come close to the 30 minute mark for trash respawns. This will allow your raid to resurrect and give them another attempt or two before having to clear trash again.
Consumables
For learning this fight, buff up with the normal raid buffs (Fortitude, Mark of the Wild, etc.). Some extra consumables provide some breathing room especially for any "undergeared" players.
Tanks: Use a Flask of titans, or fortification, unless you are extremely well geared. Armor Potions, Agility Potions, and stamina food are a plus.
DPS: Elixirs (Agility, Shadow Power, etc.) are very helpful, and flasks will only boost your DPS. Any food that increases your stamina is helpful.
Healing: Flask of Distilled Wisdom, Mana Potions, Elixirs of Healing, Golden Fish Sticks all will benefit your healing.
All raid members should have a Health Stone if possible.
Abilities
Julianne
Blinding Passion: Stuns the affected target for 5 seconds (Can affect the main tank).
Eternal Affection: Casts a heal on herself that heals for 25-40% of her HP (This spell will not heal Romulo).
Casts a magic buff on herself that increases holy damage by 50%, and casting speed by 50%.
Casts a holy bolt at random raid members, hitting for 2500, then ticking for 1000 every second, for 3 seconds.
Romulo
Casts a poison debuff on the main tank, which reduces all stats by 10%. This can stack up to 5 times. The poison is reapplied every few seconds.
Casts a buff on himself that increases attack speed and damage by 50%
Backwards stab: Hits targets behind him for 3500, can hit for 8000 if buffed
Cleave: Hits all targets in a cone formation in front of him for 3500-6000 on a tank depending on if he is buffed or not.
Strategy
Raid Positioning for Romulo and Julianne
Phase 1: Julianne
Once you talk to the stage manager, and he gives his speech, the curtains will open. Julianne will be standing in the middle of the stage. The rest of the raid should be at position C, and let the main tank pull aggro, and bring her to position A. One mage or warlock needs to be assigned to Julianne, and be responsible for removing her buff. That assigned mage needs to Spell Steal about every 3 seconds. If a warlock is assigned, he must bring out his felhound and put it on Julianne to dispel her buff when she casts it.
All of her spells are interruptible, but the key spell to focus on interrupting is her heal. Anyone with a spell interrupt ability should have enemy cast bar turned on in the interface options menu. When she begins to cast "Eternal Affection," use any interrupts to stop her cast. When she casts the holy bolts at a raid member, the healers need to simply heal the affected member. The holy bolt can be fully resisted, but is not partially resistible.
At 1-2% she will do a yell, and take a potion, and drop to the ground. At this point, all casting must be stopped immediately, and the raid needs to move back to position C and let the main tank get to the middle of the stage.
Phase 2: Romulo
In the same spot Julianne did, Romulo will now spawn. The main tank needs to pull aggro and take him to position B. A mage or warlock is to be assigned to Spell Steal, or dispel his debuff (this cannot be the same one assigned to Julianne). The paladin(s) or druid(s) in the raid need to cleanse the poison debuff off the main tank as soon as it appears.
When the warrior has aggro and is in position, open up on DPS. Melee needs to stand directly behind Romulo, to avoid his cleave. If they take one of the Backwards Stabs, the player should back out and bandage in order to conserve mana for the healers. Romulo packs a lot of damage, and healers should be on their toes throughout the fight, as the warrior will be hit hard, and will take spurts of high damage.
The mage/warlock must ensure Romulo's buff is dispelled as soon as possible, or the main tank will take a highly increased amount of damage. Warriors should disarm Romulo as much as possible to reduce damage. When Romulo reaches 10% have the DPS warrior move over to position A. Finish Romulo, and have the raid move to position C once again, leaving the main tank on top of him.
Phase 3: Romulo and Julianne
Planning for Phase 3:
Each raid member has a specific assignment for this phase.
DPS
# The mage(s)/warlock(s) with the dispel duty need to remain on their assigned targets (either Romulo or Julianne when they are respawned), and pack out as much DPS as possible while doing so.
# Have the two highest DPS on Romulo (preferably both ranged to avoid the Backwards Stab), and then assign the rest of the DPS classes to Julianne. The healing spells on Julianne are still a risk and must be interrupted. If Julianne gets a single heal on herself, it can be devastating.
Healers
# 1 Healer is assigned to heal Julianne's tank, and should spot heal the raid as much as possible. The tank on Julianne will not take very much damage.
# 2 Healers are assigned to the tank on Romulo (One with a poison dispel ability). These healers must be focused through the entire fight, and keep up Romulo's tank.
Tanks
# The warriors should be standing on top of their targets so that in phase 3, when they respawn, they can easily pull aggro and take them to their positions.
Phase 3 Strategy
Execute the same procedures for both Romulo and Julianne used in phases 1 and 2. Remember the DPS is split, thus the last phase will take a bit longer than the first two. If the raid is focused, this phase should run smoothly. If the bosses are both at 10%, do as much DPS as possible. If their health percent is not equal, hold DPS on the lowest target, allowing the other boss' health to equalize. This way they both die within 5-10 seconds of each other. Otherwise they will respawn, causing a wipe.
Party Roles/Summary:
Tanks: Hold Aggro on your target, and keep him/her in position. Use Shield Wall, Last Stand, Lifegiving Gem, Healing Potions, or Health Stones if you're about to die. The healers have a hard job to keep you healed, especially if you're the tank for Romulo.
Healers: Stay focused. Heal your assigned warrior, and dispel the poison debuffs on Romulo's tank. In phase 1 and 3 do what you can to heal the party members affected by the holy bolt.
The paladins should use Devotion Aura for this fight, as the other auras are not needed. Ensure to place a paladin in the group with the tank for Romulo.
DPS: Mages/Warlocks assigned for dispelling need to be as attentive as possible, and must get the buffs off within 1-2 seconds of the cast. Julianne's Heals MUST be interrupted. All DPS classes need to put out as much DPS as possible, and coordinate the death of the bosses in phase 3 to be within 10 seconds of each other.
Shamans: Use your normal strength and agility totems. Grounding Totems are a huge help for this fight, as they will also absorb a holy bolt. Use them as much as possible. Prioritize your totems to be used on the main tank and other melee.
Hunters: Use your Snake Trap next to Julianne. These snakes can take a holy bolt if she targets them, alleviating some healing stress off of the healers.
Use of Pets: Any warlocks should have their felhound out, and ensure it is put on one of the bosses if they both already have a dispel for their buff. Hunter pets are great for this fight, as they suck up an extra holy bolt if they pull aggro. Do not heal the pet, and use it in the third phase to relieve some of the stress for the healers in that phase.
If you follow this guide, and focus throughout the fight, you will down this boss. As stated before, this encounter is difficult, and might take a few tries to learn.
Good luck, and happy hunting!
Melany of Bronzebeard
GM of Dead on Arrival
The Romulo and Julianne encounter is one of the three opera events you have a chance of facing in a given week. This is the hardest of the three.
This is a three phase fight, and can take some time to learn. By following this guide you will gain a better understanding, and the upper hand in this fight.
Romulo
Raid Construction:
The ideal group construction for this fight is:
5 DPS
2 Mages (you can also replace 1 mage with a warlock)
1 Rogue
1 Shaman
Another high DPS (preferably rogue, or mage)
3 Healers
At least 1 druid or paladin, then bring in whatever class you want
2 Tanks
Preferably 1 DPS warrior, and another Tank (Druid or Warrior)
Wipe Prevention
The curtain is considered a wall, and cannot be passed unless you are inside of it and going out. Anyone caught behind the curtain is out of line of sight, and must run back. The trash before the opera is on a 30-minute respawn timer, and I suggest waiting to use Soul Stones or Divine Interventions until you come close to the 30 minute mark for trash respawns. This will allow your raid to resurrect and give them another attempt or two before having to clear trash again.
Consumables
For learning this fight, buff up with the normal raid buffs (Fortitude, Mark of the Wild, etc.). Some extra consumables provide some breathing room especially for any "undergeared" players.
Tanks: Use a Flask of titans, or fortification, unless you are extremely well geared. Armor Potions, Agility Potions, and stamina food are a plus.
DPS: Elixirs (Agility, Shadow Power, etc.) are very helpful, and flasks will only boost your DPS. Any food that increases your stamina is helpful.
Healing: Flask of Distilled Wisdom, Mana Potions, Elixirs of Healing, Golden Fish Sticks all will benefit your healing.
All raid members should have a Health Stone if possible.
Abilities
Julianne
Blinding Passion: Stuns the affected target for 5 seconds (Can affect the main tank).
Eternal Affection: Casts a heal on herself that heals for 25-40% of her HP (This spell will not heal Romulo).
Casts a magic buff on herself that increases holy damage by 50%, and casting speed by 50%.
Casts a holy bolt at random raid members, hitting for 2500, then ticking for 1000 every second, for 3 seconds.
Romulo
Casts a poison debuff on the main tank, which reduces all stats by 10%. This can stack up to 5 times. The poison is reapplied every few seconds.
Casts a buff on himself that increases attack speed and damage by 50%
Backwards stab: Hits targets behind him for 3500, can hit for 8000 if buffed
Cleave: Hits all targets in a cone formation in front of him for 3500-6000 on a tank depending on if he is buffed or not.
Strategy
Raid Positioning for Romulo and Julianne
Phase 1: Julianne
Once you talk to the stage manager, and he gives his speech, the curtains will open. Julianne will be standing in the middle of the stage. The rest of the raid should be at position C, and let the main tank pull aggro, and bring her to position A. One mage or warlock needs to be assigned to Julianne, and be responsible for removing her buff. That assigned mage needs to Spell Steal about every 3 seconds. If a warlock is assigned, he must bring out his felhound and put it on Julianne to dispel her buff when she casts it.
All of her spells are interruptible, but the key spell to focus on interrupting is her heal. Anyone with a spell interrupt ability should have enemy cast bar turned on in the interface options menu. When she begins to cast "Eternal Affection," use any interrupts to stop her cast. When she casts the holy bolts at a raid member, the healers need to simply heal the affected member. The holy bolt can be fully resisted, but is not partially resistible.
At 1-2% she will do a yell, and take a potion, and drop to the ground. At this point, all casting must be stopped immediately, and the raid needs to move back to position C and let the main tank get to the middle of the stage.
Phase 2: Romulo
In the same spot Julianne did, Romulo will now spawn. The main tank needs to pull aggro and take him to position B. A mage or warlock is to be assigned to Spell Steal, or dispel his debuff (this cannot be the same one assigned to Julianne). The paladin(s) or druid(s) in the raid need to cleanse the poison debuff off the main tank as soon as it appears.
When the warrior has aggro and is in position, open up on DPS. Melee needs to stand directly behind Romulo, to avoid his cleave. If they take one of the Backwards Stabs, the player should back out and bandage in order to conserve mana for the healers. Romulo packs a lot of damage, and healers should be on their toes throughout the fight, as the warrior will be hit hard, and will take spurts of high damage.
The mage/warlock must ensure Romulo's buff is dispelled as soon as possible, or the main tank will take a highly increased amount of damage. Warriors should disarm Romulo as much as possible to reduce damage. When Romulo reaches 10% have the DPS warrior move over to position A. Finish Romulo, and have the raid move to position C once again, leaving the main tank on top of him.
Phase 3: Romulo and Julianne
Planning for Phase 3:
Each raid member has a specific assignment for this phase.
DPS
# The mage(s)/warlock(s) with the dispel duty need to remain on their assigned targets (either Romulo or Julianne when they are respawned), and pack out as much DPS as possible while doing so.
# Have the two highest DPS on Romulo (preferably both ranged to avoid the Backwards Stab), and then assign the rest of the DPS classes to Julianne. The healing spells on Julianne are still a risk and must be interrupted. If Julianne gets a single heal on herself, it can be devastating.
Healers
# 1 Healer is assigned to heal Julianne's tank, and should spot heal the raid as much as possible. The tank on Julianne will not take very much damage.
# 2 Healers are assigned to the tank on Romulo (One with a poison dispel ability). These healers must be focused through the entire fight, and keep up Romulo's tank.
Tanks
# The warriors should be standing on top of their targets so that in phase 3, when they respawn, they can easily pull aggro and take them to their positions.
Phase 3 Strategy
Execute the same procedures for both Romulo and Julianne used in phases 1 and 2. Remember the DPS is split, thus the last phase will take a bit longer than the first two. If the raid is focused, this phase should run smoothly. If the bosses are both at 10%, do as much DPS as possible. If their health percent is not equal, hold DPS on the lowest target, allowing the other boss' health to equalize. This way they both die within 5-10 seconds of each other. Otherwise they will respawn, causing a wipe.
Party Roles/Summary:
Tanks: Hold Aggro on your target, and keep him/her in position. Use Shield Wall, Last Stand, Lifegiving Gem, Healing Potions, or Health Stones if you're about to die. The healers have a hard job to keep you healed, especially if you're the tank for Romulo.
Healers: Stay focused. Heal your assigned warrior, and dispel the poison debuffs on Romulo's tank. In phase 1 and 3 do what you can to heal the party members affected by the holy bolt.
The paladins should use Devotion Aura for this fight, as the other auras are not needed. Ensure to place a paladin in the group with the tank for Romulo.
DPS: Mages/Warlocks assigned for dispelling need to be as attentive as possible, and must get the buffs off within 1-2 seconds of the cast. Julianne's Heals MUST be interrupted. All DPS classes need to put out as much DPS as possible, and coordinate the death of the bosses in phase 3 to be within 10 seconds of each other.
Shamans: Use your normal strength and agility totems. Grounding Totems are a huge help for this fight, as they will also absorb a holy bolt. Use them as much as possible. Prioritize your totems to be used on the main tank and other melee.
Hunters: Use your Snake Trap next to Julianne. These snakes can take a holy bolt if she targets them, alleviating some healing stress off of the healers.
Use of Pets: Any warlocks should have their felhound out, and ensure it is put on one of the bosses if they both already have a dispel for their buff. Hunter pets are great for this fight, as they suck up an extra holy bolt if they pull aggro. Do not heal the pet, and use it in the third phase to relieve some of the stress for the healers in that phase.
If you follow this guide, and focus throughout the fight, you will down this boss. As stated before, this encounter is difficult, and might take a few tries to learn.
Good luck, and happy hunting!
Melany of Bronzebeard
GM of Dead on Arrival