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He goes for the first target he sees, sometimes an alliance knight. Thus, have him Misdirected to your main tank.
He hits quite hard: 3-6k on plate, so be careful. Everybody spread out, especially healers. Healers should be spread in such a way that there are no more than 2 healers in 10-20 yards of each other in any given area. If 2-3 healers get the Carrion Swarm debuff, they practically can't heal at all for 20s, in which a second Carrion Swarm will be cast and might kill the people they can't heal with their 75% reduced healing.
Main Tank healers are spread in such a way that there's always at least 2 healers unaffected by the Carrion Swarm.
Assign one tank with 2 healers on him for tanking the Towering Infernal.
Eventually he'll start casting Inferno on someone, which is a 3.5 second cast. At this moment, either the Infernal tank moves to the target, or the target moves to the Infernal tank, or both. The tank aggroes the Towering Infernal, and leads it to the tank spot. After about 10-15 seconds of building up aggro, every ranged DPS in the raid targets the Towering Infernal and gets it down fast. As soon as it is down, resume DPS on the boss.
Another Inferno will be cast one minute after the previous Inferno cast, and the process repeats itself.
If you couldn't get out of combat after the last wave and before Anetheron, and the Alliance NPCs couldn't fully recover their life, tank the Infernal at the Riflemen left of Jaina, so that you don't engage her into the fight and risk her death.
From time to time, Anetheron will use his Sleep abilitiy, which will sleep a random number of people. Thus, main tank healers need to make sure at least 1-2 of them are standing near a Tremor Totem in order not to leave the tank without a healer because of an unlucky Sleep and/or Carrion Swarm.