龙无忌
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- 2002-07-28
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1.6从1.5中改变了什么
首先~最明显的就是烟雾弹,1.6版中的烟雾弹会在刚开始爆炸的时候放出很大的烟~然后慢慢
变成很小的粒子一样的烟雾,变的很真实!然后~就是匪手枪GLOCK,大家可以清楚的看到在枪
的前端多了一个管状的东西,使其看的更真实了~!现在在这里介绍一些杂项修改的细节:
1 mp_logmessages" set to "on" by default.(在游戏开始前,mp_logmessage默认为ON)
2 Added two new rifles, the Galil and Famas. (新增加了2把新枪,GALIL和FAMAS)
3 Added a Riot Shield for the CTs.(警察新增加了防暴盾牌)
4 New version of de_inferno. New version of de_aztec(新被修改过外观的de_inferno
和de_aztec)
5 Added new map de_airstrip (新增地图de_airstrip)
6 Increased Glock damage slightly (稍微增加了GLOCK的威力)
7 Added widescreen view modes for hardware that supports it (增加了可以支持宽荧幕
模式的硬件)
8 Changed so the bomb and hostages use T and upside-down T in the radar like play
ers do (to indicate above/below the player).
(可以用T和UPSIDE-DOWN T来让雷和人质象玩家一样在雷达里象玩家一样,[就是表明在玩家
上面还是下面])
9 Added zoom & health in HLTV (在HLTV中增加了能看到狙击枪的放大的准芯和玩家们的生
命值)
10 Improved load times to join servers (改进了进服务器前LORD的时间)
11 Added widescreen monitor support (16:9 and 5:4) (增加的宽银幕监视器支持( 16:
9 和5:4 ))
12 Windows HLDS now runs as a VGUI2 panel. Running with -console will run as a co
nsole window (Windows HLDS 现在作为一个VGUI2 小组运转,运转的时候控制台会变成一个
控制的窗口)
13 Windows HLDS now loads sw.dll again, swds.dll is no longer needed (Windows HL
DS 现在再次装sw.dll, swds.dll 不再被需要)
14 HLTV log files have time stamp in file name (HLTV 登录文件的时候会有时间戳在文
件的名字上)
15 Changed "Press duck for menu" message to HUD style message and made it last fo
r 6 seconds (兑换" Press duck for menu" 消息给HUD式消息并且使它持续6 秒)
16 Planted bomb now flashes in Terrorist‘s radar (C4炸弹现在在1.6版本中在土匪的雷
达中是闪烁的)
17 Changed so the bomb defuser gets three frags for successfully defusing the bom
b (改变了解雷者要用3次磨损才能成功的解雷)
18 Changed so when bomb goes off, the player that planted the bomb gets three fra
gs (同样,匪布雷的时候也要有3次磨损才能布雷)
19 Changed so live players don‘t see enemy deaths in the scoreboard (改变了活着的
玩家在分数表里看不到敌人的死亡人数)
20 Changed default spectator mode to "chase_locked (在观看者的原始值里改为chase[
追赶]_locked)
21 Removed command "dem_edit", use "hl.exe -demoedit" instead (删除了命令dem_edi
t用hl.exe命令代替)
[一些新的改变]:
1 Added server cvar "sv_lan_rate" which specifies the rate to use for all clients
on a lan server, default is 20000 (增加服务器cvar"sv_lan_rate" 指定比率适合全部
客户在一台局域网服务器,原始设定20000)
[1.6中修复以前的一些BUG]:
1 Fixed bug where players could duck while traveling up ladders and not lose any
speed (but the sound volume was reduced) (修复了以前玩家在蹲着爬梯子的时候速度不
变的BUG[但是声音会降低])
2 Fixed players being able to move up ladders faster than their maxspeed (修复了
以前玩家爬梯子是可以超越最高速度的BUG)
3 Fixed HLTV flashbang bug (修复了以前HLTV闪光弹的BUG)
4 Fixed mouse input bug when playing with very low sensitivity in Windows XP (修
复了以前在WINDOWS XP下用非常低鼠标分辨率会出现的BUG)
5 Added spam check to timeleft command (增加的发送同样消息到多个新闻组对timeleft
命令检查)
6 Reworked in-game spectator modes to make it easier to use (重写了在游戏中观看者
的模式,使其更好用)
7 Fixed demo playback for demos containing svc_filetxferfailed messages (修复了那
些包含svc_filetxferfaild信息的DEMO的象前播放)
8 Fixed bug with HLTV director command ‘stufftext‘ (修复了HLTV的STUFFTEXT命令的B
UG)
9 HLTV now handles svc_setview correctly (HLTV现在把命令SVC_setview变的更准确)
10 Removed unused latency code ( was related to pushlatency) 除去未使用的潜伏代码
( 与pushlatency 有关)
11 If connected to HLTV, allow higher ex_interp values (如果连接到HLTV允许有更高
的ex_interp)
12 Fixed demo recording after changelevel. (修改了换地图停止录DEMO的BUG)
13 Reduced default sv_maxupdaterate value from 60 to 30 (把sv_maxupdaterate改为6
0到30)
14 Fixed bug with snow sounds not playing sometimes (把有时没有下雪声音的BUG修复
了)
首先~最明显的就是烟雾弹,1.6版中的烟雾弹会在刚开始爆炸的时候放出很大的烟~然后慢慢
变成很小的粒子一样的烟雾,变的很真实!然后~就是匪手枪GLOCK,大家可以清楚的看到在枪
的前端多了一个管状的东西,使其看的更真实了~!现在在这里介绍一些杂项修改的细节:
1 mp_logmessages" set to "on" by default.(在游戏开始前,mp_logmessage默认为ON)
2 Added two new rifles, the Galil and Famas. (新增加了2把新枪,GALIL和FAMAS)
3 Added a Riot Shield for the CTs.(警察新增加了防暴盾牌)
4 New version of de_inferno. New version of de_aztec(新被修改过外观的de_inferno
和de_aztec)
5 Added new map de_airstrip (新增地图de_airstrip)
6 Increased Glock damage slightly (稍微增加了GLOCK的威力)
7 Added widescreen view modes for hardware that supports it (增加了可以支持宽荧幕
模式的硬件)
8 Changed so the bomb and hostages use T and upside-down T in the radar like play
ers do (to indicate above/below the player).
(可以用T和UPSIDE-DOWN T来让雷和人质象玩家一样在雷达里象玩家一样,[就是表明在玩家
上面还是下面])
9 Added zoom & health in HLTV (在HLTV中增加了能看到狙击枪的放大的准芯和玩家们的生
命值)
10 Improved load times to join servers (改进了进服务器前LORD的时间)
11 Added widescreen monitor support (16:9 and 5:4) (增加的宽银幕监视器支持( 16:
9 和5:4 ))
12 Windows HLDS now runs as a VGUI2 panel. Running with -console will run as a co
nsole window (Windows HLDS 现在作为一个VGUI2 小组运转,运转的时候控制台会变成一个
控制的窗口)
13 Windows HLDS now loads sw.dll again, swds.dll is no longer needed (Windows HL
DS 现在再次装sw.dll, swds.dll 不再被需要)
14 HLTV log files have time stamp in file name (HLTV 登录文件的时候会有时间戳在文
件的名字上)
15 Changed "Press duck for menu" message to HUD style message and made it last fo
r 6 seconds (兑换" Press duck for menu" 消息给HUD式消息并且使它持续6 秒)
16 Planted bomb now flashes in Terrorist‘s radar (C4炸弹现在在1.6版本中在土匪的雷
达中是闪烁的)
17 Changed so the bomb defuser gets three frags for successfully defusing the bom
b (改变了解雷者要用3次磨损才能成功的解雷)
18 Changed so when bomb goes off, the player that planted the bomb gets three fra
gs (同样,匪布雷的时候也要有3次磨损才能布雷)
19 Changed so live players don‘t see enemy deaths in the scoreboard (改变了活着的
玩家在分数表里看不到敌人的死亡人数)
20 Changed default spectator mode to "chase_locked (在观看者的原始值里改为chase[
追赶]_locked)
21 Removed command "dem_edit", use "hl.exe -demoedit" instead (删除了命令dem_edi
t用hl.exe命令代替)
[一些新的改变]:
1 Added server cvar "sv_lan_rate" which specifies the rate to use for all clients
on a lan server, default is 20000 (增加服务器cvar"sv_lan_rate" 指定比率适合全部
客户在一台局域网服务器,原始设定20000)
[1.6中修复以前的一些BUG]:
1 Fixed bug where players could duck while traveling up ladders and not lose any
speed (but the sound volume was reduced) (修复了以前玩家在蹲着爬梯子的时候速度不
变的BUG[但是声音会降低])
2 Fixed players being able to move up ladders faster than their maxspeed (修复了
以前玩家爬梯子是可以超越最高速度的BUG)
3 Fixed HLTV flashbang bug (修复了以前HLTV闪光弹的BUG)
4 Fixed mouse input bug when playing with very low sensitivity in Windows XP (修
复了以前在WINDOWS XP下用非常低鼠标分辨率会出现的BUG)
5 Added spam check to timeleft command (增加的发送同样消息到多个新闻组对timeleft
命令检查)
6 Reworked in-game spectator modes to make it easier to use (重写了在游戏中观看者
的模式,使其更好用)
7 Fixed demo playback for demos containing svc_filetxferfailed messages (修复了那
些包含svc_filetxferfaild信息的DEMO的象前播放)
8 Fixed bug with HLTV director command ‘stufftext‘ (修复了HLTV的STUFFTEXT命令的B
UG)
9 HLTV now handles svc_setview correctly (HLTV现在把命令SVC_setview变的更准确)
10 Removed unused latency code ( was related to pushlatency) 除去未使用的潜伏代码
( 与pushlatency 有关)
11 If connected to HLTV, allow higher ex_interp values (如果连接到HLTV允许有更高
的ex_interp)
12 Fixed demo recording after changelevel. (修改了换地图停止录DEMO的BUG)
13 Reduced default sv_maxupdaterate value from 60 to 30 (把sv_maxupdaterate改为6
0到30)
14 Fixed bug with snow sounds not playing sometimes (把有时没有下雪声音的BUG修复
了)